FrameCue: building a video workflow that keeps getting more useful
The decisions behind FrameCue: isolated video projects, reusable assets and effects, shared local tools, targeted revisions, and recoverable production records.
A SMALL PLACE FOR BIG CURIOSITIES
Notes on AI products, developer tools, and the things I learn by building them.
The decisions behind FrameCue: isolated video projects, reusable assets and effects, shared local tools, targeted revisions, and recoverable production records.
How game-creator 2.0 organizes media requests, resumable jobs, and output validation for AI agents.
A Windows floating island and dashboard for task reminders, token usage, known costs, and system resources.
SELECTED WORK

A Windows floating island and dashboard for AI task activity, token usage, and recorded or estimated costs.

Image, video, speech, and music workflows for AI agents, with file validation and resumable media tasks.

Two Skills for building and maintaining an Obsidian second brain, with source tracking and clear boundaries for AI edits.